L.O.S Empires & Allies
L.O.S Empires & Allies, running again on our server

Back from the archive

L.O.S Empires & Allies

Zynga's Empires & Allies, revived by the Raise the Empires project: build, battle and invade.

🟢 Open to every L.O.S player
How to play

L.O.S Empires & Allies plays in the L.O.S launcher, with Flash Player built in. Sign in with your L.O.S account and pick L.O.S Empires & Allies in the games hub.

Played the original?

The original servers are gone, so we rebuild each feature from how it looked and behaved. Your old screenshots, videos and memories help.

Share them on Discord
🛍️ L.O.S Marketplace

Make your L.O.S profile your own with frames, name effects, banners and more. Cosmetic only: the games stay free.

  • Spider WebFrame · $2.99
  • SupernovaFrame · $3.99
  • Olive LaurelFrame · $3.99
  • Your NameRuby HeartbeatName effect · $2.49
  • SnowfallProfile effect · $2.49
  • SkullEmblem · $1.49

🎃 The Halloween set is on sale until 1 November, then gone until next year.

Visit the Marketplace

📰 Latest updates
October 23, 2026

Fewer dropped connections, no more duplicates

Placing a decoration or unit while certain build quests were open could cut the game off with "The enemy has managed to sever our connection". It doesn't any more, and neither does clicking a building just as its timer runs out. If something went wrong mid-action, the game could repeat it when it retried; duplicate buildings and decorations stacked on one spot have been cleaned up. Unlocking a shop item early with Empire Cash now stays unlocked after you reload.

October 21, 2026

Free items and ally help fixed

Placing a free item from the Market no longer stops your progress saving. Accepting an ally's help a second time no longer causes an error.

October 19, 2026

Crew requests no longer stop saving

Crew requests for the PvP immunity building and opening a new Market no longer stop the rest of your progress saving.

October 14, 2026

Empires & Allies is back for a staff play-test

The server is the fan-made Raise the Empires project's, hosted by us, and each L.O.S account has its own empire. Fixed so far: helping and invading neighbours no longer disconnects you, losing a battle no longer freezes the game, Survival Mode rewards are kept after you reload, and shops no longer sell units whose art was lost. Not working yet: sending gifts, alliances and leaderboards.

Looking for more classic games? See them all on L.O.S Games.